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VEILFARERS

Explore the galaxy

Every world leaves a mark.

Discover original ancestries, cultures and rival powers shaped by the long silence between stars. Reputation turns every alliance, debt and hard choice into a force that follows the crew across the galaxy.

  • 01 New civilizations
  • 02 Living factions
  • 03 Consequential reputation
  • 04 Campaign-scale lore
A VeilFarers expedition landing on an immense alien world

Take to the stars

From fighter duels to fleet warfare.

Starships are more than transport. They are a home, a promise and a weapon—tested in cinematic naval combat where scale stretches from close pursuit to the thunder of capital ships.

VASTExploration
TACTICALNaval combat
ADVANCEDTechnology

Shape your character

Who will you become beyond the next crossing?

Build travellers defined by new powers, advanced augmentations, remarkable equipment and the economic realities of life among the stars. Every option belongs to the setting—and every choice says something.

New powersAugmentationsEquipmentEconomyCharacter options
Ailuran Explorer character
ExplorerAiluran
Celestiari Pilot character
PilotCelestiari
Synthetic Scholar character
ScholarSynthetic

A briefing for your first crew

Daggerheart in space.

VeilFarers is a free space opera TTRPG expansion compatible with Daggerheart. Build a crew, cross the Veil and find a place in a galaxy of ancient legacies, rival Houses and unfamiliar cultures.

Its science-fiction rules connect the personal stakes of a tabletop role-playing game to the scale of interstellar adventure: the ship you call home, the people who trust you and the technology that can change a world.

Start with the free First Crossing adventure

What does it add to Daggerheart?

The VeilFarers Corebook introduces nine ancestries, nine classes, new powers, augmentations, a Wealth Tier economy and reputation with the galaxy’s factions. Starship combat gives every crew member a part in the battle.

What kind of space opera can we play?

Explore alien worlds, negotiate between rival powers or risk everything for your crew. Alien Species brings cultures and encounters; Rust & Steel brings advanced equipment and its consequences. The Keeper’s Companion helps turn them into a campaign.

Where should a new group begin?

First Crossing teaches the system through a 3–4 hour session for 3–5 players and one Keeper. Download the adventure and its required Table Kit, with five ready-to-play characters and reference sheets. Color maps are optional.

Where to start

Choose your first crossing.

VeilFarers can begin with learning the full system, preparing to guide a campaign, or stepping directly into a first cinematic adventure.

New!
First CrossingThe fastest way to understand VeilFarers. Learn the system by playing your first session.
Start here ↗

The books

Chart your own course.

The current VeilFarers line—from the foundations of the setting to ships, species and a story waiting in the dark.

The next crossing begins here

Explore VeilFarers

Behind the Veil · Design journalWhy does a rule feel the way it does?

Explore the choices behind the rules, with interactive examples and design notes. ↗

Interdimensional commerce bulletin

An important
pricing update

Elsewhere in the multiverse, certain cosmic entities have recently made the difficult decision to increase their prices.

VeilFarers refuses to be left behind.

Inspired by their courageous initiative, we are proud to announce that, in 15 days, the price of every VeilFarers book will also increase by 30%.

Current price €0.00New price €0.00+30%

Due to the rising costs of printing and distributing our entirely nonexistent physical editions, we have been forced to make this painful decision, with all the sorrow our cold, black hearts can muster.

Our digital editions will receive exactly the same increase. We would never discriminate against customers who purchase the physical editions, even though those editions do not exist.

We are doing this purely out of solidarity with them.

VeilFarers remains completely free. Unfortunately, mathematics has left us no alternative.

Buy now before it’s too late

Behind the Veil · Development transmission

The veil is
opening again.

Behind the Veil is becoming a living window into the creation of VeilFarers.

This design journal will receive regular updates: design notes, experiments, discarded routes and a clearer look at how the books, rules and visual language are built.

A fully reworked version is already forming beyond the interference. It will arrive soon with a stronger structure, new material and a presentation worthy of what happens behind the curtain.

The signal is incomplete. That has never stopped us before.

Pixel art by BarelyApes.

Enter Behind the Veil
Colour sketch of Xirith's four-armed mechanic repairing a computer at the workbench

Workshop bulletin · Download repaired

Rust & Steel is back in the forge.

The Rust & Steel download once served the Corebook by mistake. The correct book is available, now in its 12.06 edition.

Xirith’s repair bay thanks the sharp-eyed VeilFarer who reported it. Your feedback keeps this universe running.

Download Rust & Steel 12.06
A smoky Ethereal in a constellation hat points toward the viewer

Beta signal · Recruitment open

VeilFarers wants youas a beta tester!

Report in at veilfarers.com/feedback

Play the system, then be heard. Head to Feedback and tell us what works, what breaks, and what you'd change.

Answer the call
12.06 UPGRADE
VeilFarers Corebook cover
Corebook
VeilFarers Keeper's Companion cover
Keeper's Companion
Hearts in the Void cover
Hearts in the Void
VeilFarers: Rust & Steel cover
Rust & Steel
VeilFarers: Alien Species cover
Alien Species

Five books. A complete universe of possibilities.

New! The 12.06 collection

Your universe.
Upgraded.

  • CorebookCharacter creation, the Pearl Era, powers, equipment, augmentations and starship combat. The foundation for players and Keepers.
  • Keeper's CompanionPrepare sessions, build NPCs, manage pressure with clocks and bring the Shattered Worlds to life.
  • Hearts in the VoidA missing heir, a crossing through the Veil and a silent station. Adventure 1.0, updated to rules 12.06.
  • Rust & SteelWeapons, armor, equipment and survival. Expand the technology and hard choices available to your crew.
  • Alien SpeciesExplore the peoples of the Shattered Worlds through biology, culture, NPCs and tools for inter-species encounters.
Get the updated books
First Crossing — Maya Santos projects a hologram of Alexei Joric
First Crossing Table Kit — Keeper screen and play aids
First Crossing Color Maps — four illustrated map plates

Two dice. Your first decision.

New! First Crossing · Lite starter · 1.1

Learn the system.
By playing it.

The fastest way to understand VeilFarers.

A complete first session teaches the rules as your crew takes a contract, secures a ship and crosses the Veil. Start playing without reading the full collection first.

3–4 hours3–5 players + Keeper5 ready characters

Download the session and its required Table Kit. References, character folios and printer-friendly maps are included; color maps are optional. Continue into Hearts in the Void when you’re ready.

Start with First Crossing

Transmission pending

Nine signals.

Coming soon!

The next transmission is on its way.